Gort, Cylon Scanning Eye
4 lines, 8 lines and 12 lines
From classic movie and TV sci-fi, the robot eye is recreated using 2, 3 or 4 LED’s, depending on how separated the LED’s are. Like the revolving police light, it is best that individual LED’s not be discernible but their light spreads out and overlaps the neighboring LED such as through a diffused visor. Illuminating indirectly toward a back sheet behind the visor also diffuses light evenly.
//Gort, Cylon scanning eye using 2 channels // 2/3 second in each direction @660ms chn1 = fade from 0% to 100% for 660ms //scan left chn2 = fade from 100% to 0% for 660ms @1320ms chn1 = fade from 100% to 0% for 660ms //scan right chn2 = fade from 0% to 100% for 660ms
//Gort, Cylon scanning eye using 3 channels // 2/3 second in each direction, 1/3 sec each LED @330ms chn1 = fade from 100% to 1% for 440ms //1 brightest chn2 = fade from 1% to 100% for 330ms @660ms chn2 = fade from 100% to 1% for 330ms //2 brightest chn3 = fade from 1% to 100% for 330ms @990ms chn3 = fade from 100% to 1% for 330ms //3 brightest chn2 = fade from 1% to 100% for 330ms //direction reverses @1320ms chn2 = fade from 100% to 1% for 330ms //2 brightest chn1 = fade from 1% to 100% for 330ms //falls through and replays from beginning
//Gort, Cylon scanning eye using 4 channels // 2/3 second in each direction, 220ms each LED @220ms chn1 = fade from 100% to 1% for 440ms //1 brightest chn2 = fade from 1% to 100% for 330ms @440ms chn2 = fade from 100% to 1% for 330ms //2 brightest chn3 = fade from 1% to 100% for 330ms @660ms chn3 = fade from 100% to 1% for 330ms //3 brightest chn4 = fade from 1% to 100% for 330ms @880ms chn4 = fade from 100% to 1% for 330ms //4 brightest chn3 = fade from 1% to 100% for 330ms //now reversing direction @1100ms chn3 = fade from 100% to 1% for 330ms //3 brightest chn2 = fade from 1% to 100% for 330ms @1320ms chn2 = fade from 100% to 1% for 330ms //2 brightest chn1 = fade from 1% to 100% for 330ms //falls through and replays from beginning